Technical Artist & Developer

KUDZAYI TIENGANE

3D modelling · Unreal Engine development and C++

Portfolio
Shipped Product

LINGUISPARK

NeonArc Studio · Built & shipped solo · Live on Google Play

An Android app that takes an English speaker from their first Polish word to confident intermediate. Thirty-two units across four CEFR levels, on-device pronunciation for every word, offline lessons that sync across devices, and a full Ukrainian translation built over the top of it, heading for release.

Designed, built, localised and released single-handed, from the curriculum data model through to the production builds on the Play Store.

32
Units
A1–B2
CEFR Levels
2
Languages Built
632
Tests Green
React Native Expo TypeScript Firebase Firestore
LinguiSpark home screen, choose your CEFR path LinguiSpark multiple-choice exercise screen
About Me

CRAFTING
TECHNICAL
EXPERIENCES

I'm a technical artist specialising in bridging the gap between art and engineering. With a deep background in 3D modelling and Unreal Engine, I design and build real-time environments and interactive systems that push creative boundaries.

My work spans the full pipeline — from high-fidelity asset creation to custom C++ tooling. I thrive at the intersection where art meets code.

3D Modelling Unreal Engine C++ Technical Art Shader Dev Blueprints
8+
Years of Experience
12+
Projects Completed
UE5
Primary Engine
Skills & Tools

3D Modelling

Blender / Maya95%

Unreal Engine 5

Engine Dev92%
{'

C++ Programming

UE4/5 API85%

Shader Development

HLSL / GLSL80%

Texturing

Substance / PBR90%

Blueprint Scripting

Visual Scripting88%

LET'S BUILD
SOMETHING

Open to projects and collaborations.
Drop a message — I'd love to hear about your vision.